After a cloning experiment goes wrong, the Eggheadz make their escape! Use your head (all 4 of them!) to jump, dash, press, and flash through a short but tough gauntlet of puzzles. But be careful, each clone you make can't exactly keep up with the original!

How to Play
The goal of the game is to reach the door at the end of each level. Most doors are closed by default, and need to be opened by interacting with levers and buttons. Buttons are pushed automatically when touched, but levers need to be interacted with. If a button or lever has a colored egg icon above it, it means that it can only be used by that clone. The aforementioned can also disable and enable walls marked with numbers.

Every clone you make has less and less abilities. First clone can't double jump, second loses the ability to dash and the third can only walk.

Walk around using arrows / wasd

Jump using space / Z

Double jump by pressing the jump button twice

Dash using Shift

Reset the level using R

Clone using C

Switch between clones using Tab

Interact with levers using X

Jam Notes

This game is an entry for Mini Jame Gam 47 and was made in 2.5 days. The theme was "Cheap Copy" and is implemented as the cloning mechanic: a clone is a "cheap copy" and is deteriorating from the original egg with each copy (loses abilities). The Special Object was "Egg", which is why the protagonist is an egg.

Credits
BROTH3RCAST - Programming and Level Design
Cuber1 - Programming and Level Design
Mack - Art
R3G1S - Music and Sound Effects
Cupcaaake - Sound Effects

Download

Download
EggHeadz.exe 113 MB
Download
EggHeadz.x86_32 77 MB

Comments

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like the idea of balancing clones with weaker 'cheap' versions

Thank you so much for playing.

This clone mechanic goes really good with the theme. good polishing.

Thank you so much for playing. I’m glad you enjoyed the clone mechanic

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I really enjoyed playing this, controls where really nice and smooth. I really like puzzle games so that added fun for sure.
Also at some point my brain rewired to Hollow Knight controls, so when I wanted to dash while in the air I would clone myself on accindent, since I HK dash is binded under C, but it added a bit of a laugh to my playthrough lol (It happened a lot especially in the final level T^T)

Thank you so much for playing.
I’m glad you enjoyed the experience

I haven't played many games from the jam but I enjoyed this one the most so far. The premise is simple yet the puzzles can be challenging. I really like this game.

Thank you so much for playing.

This was super neat I really egg-joyed playing it. My favorite part is definitely the whole puzzle/mechanics of the game. The only thing I found really frustrating was accidentally pressing the clone button while playing as the wrong egg, which would require a restart. 

Thank you so much for playing.
I’m glad you enjoyed the whole puzzle/mechanics of the game

Due to time constraints we didn't have time to implement an undo button but it was in the pipeline.

Love the mechanics !!

Thank you so much for playing and sharing your thoughts! 🌟
I’m glad you enjoyed the mechanics 

Banging Egg, My man

Let's go my man